Symmetrica is a twitch-reflex game, which I designed and scripted in Unity for iOS and Android. The gameplay is easy to pick up and play on mobile, specifically being designed for portrait mode and utilizing a single tap control scheme. I released Symmetrica on the App Store in February 2015 and later on Google Play.
I focused on creating a simple yet atmospheric aesthetic using high contrast to easily distinguish different elements. Many of the interface elements subtly float about, which grounds them in the space-themed scene and unifies the interface and gameplay.